![]() ![]() Most of Jim's sprites are lifted right from the first game with no alteration.There are no title cards before playing a level.This was probably done so that those who were previewing the game could have something to source artwork from for their previews. Instead, the game cycles through artwork of various characters. The Options screen has not been implemented yet.There is no Nintendo or Shiny title card yet.The game begins at the super cheat menu screen rather than the title screen.The staff credits from Earthworm Jim is located at 0x237F0 in the ROM.The game's header is still using the header from the first game.All enquiries:- 1088 North Coast Highway, Laguna Beach. Program by Nicholas Jones Program Director of Shiny Entertainment.The ROM contains the following string at 0xC2.However, some of the data could've been read in error since many of the stages loaded with graphical glitches and more. Roughly 60% of the game's ROM can be accessed with the game (as determined by BizHawak's Code Data Logger).This prototype is extremely similar to the prototypes that can be seen in known preview footage.While most of the content was completely dropped from the game, some of the content uses familiar aspects of the final but takes them in a different direction in comparison to what would eventually be done for the final game. The majority of the content in this prototype is unfinished and can't be "completed" aside from one or two exceptions.
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